We are super excited to announce that RubyMotion for Android is now available in public beta. Announcing the public Beta of RubyMotion for Android Download it today!įollow us on Twitter to stay tuned with everything that is happening in the community.
Interested in giving RubyMotion a try? We offer a 30 days money back guarantee. Thank you all for your continued support! Without it we could not be a fully bootstrapped company, free of investors saying what we should do over what we think is important for you, our customers. We personally spend more than that on coffee ) To summarize, annual charges will be set at $199,. This will help us better scale our organization for the development, maintenance, and our support of RubyMotion for everyone going forward into this new bright future. Therefore, RubyMotion license renewals will now be priced at the same price as a new licenses. We believe it is in everyone’s best interest to keep doing this, but the fact is that we are now increasing our workload by a factor of 2 with the addition of the Android platform.
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As a nice side-effect, this has allowed us to respond to your needs by putting out regular monthly software updates that improve the total experience for all our customers. We take pride in being able to do this because we care about our customers, and we want everyone’s experience building RubyMotion apps to be a good one. However, with several thousand customers, the math makes it so that this is no longer sustainable over the long term.įor one thing, we have been answering many support questions concerning more than just the RubyMotion toolchain.
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In the past, RubyMotion has been a one-time purchase that came with one year of updates & support and it was possible to renew the updates & support at half the price of the full license. With just a one-click purchase, one will be able to write iOS, Android and Mac apps, all using the same toolchain, language and text editor. Yes, you read that right, 0 extra euros, dollars, or even yen! Thus, there will be no extra charge for the Android version of RubyMotion. Therefore it makes more sense to us to provide support for all platforms in a single package over selling multiple separate packages. It is our belief that the vast majority of mobile developers have to (or would like to) target both iOS and Android. This post will address this in as simple and open a way as possible.Īfter long deliberation, the team decided that RubyMotion should be a single product that supports iOS, OS X, and now Android as well.
Since the introduction of the public beta of RubyMotion for Android last week there have been questions about the future pricing of RubyMotion, and rightfully so. RubyMotion for Android and Renewals Pricing